This course main goal is to study some basics
methods and algorithms used in computer graphics
and 3D Imaging.For that goal, one should use the
mathematical tools and algorithmic previously
Course Schedule and Material
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Computer Graphics Using OpenGL
Stephen J. Kelley
Computer Graphics with OpenGL
Computer Graphics: Principles and Practice: Principles and Practices
John F. Hughes
Foundations of 3D Computer Graphics
Steven J. Gortler
Physically Based Rendering
The official module description in German or French.